3 Visualization and Simulation


The first technologies we will explore in service of Conversations for Design are those for use by the citizen for "trying it on".


Graphics and Visualization

Drawing realistic but synthetic images

Expressing ever more complex shapes and textures

Moving the image under user control to improve understanding of the structure

Simulation & Computer Aided Design (CAD)

Modelling "the system" at some level of underlying structure and then visualizing it spatially in 2-D or 3-D

Adding the dimension of time: computing and updating the picture every timestep

Experimenting with parameters that you normally don't/can't control

Creating models for systems that don't yet exist

"Natural Unit of Design":
proper boundary in design process

avoiding the error of reducing the whole to individually-designed parts:
the room, not the carpet

the wardrobe, not the garment
capturing productivity deriving from integration
of multiple parts