3 Visualization and Simulation
The first technologies we will explore in service of Conversations for Design
are those for use by the citizen for "trying it on".
Graphics and Visualization
Drawing realistic but synthetic images
Expressing ever more complex shapes and textures
Moving the image under user control to improve understanding of the structure
Simulation & Computer Aided Design (CAD)
Modelling "the system" at some level of underlying structure and
then visualizing it spatially in 2-D or 3-D
Adding the dimension of time: computing and updating the picture every timestep
Experimenting with parameters that you normally don't/can't control
Creating models for systems that don't yet exist
"Natural Unit of Design":
proper boundary in design process
avoiding the error of reducing the whole to individually-designed parts:
the room, not the carpet
the wardrobe, not the garment
capturing productivity deriving from integration
of multiple parts