How cybernetics connects computing, counterculture, and design

Quite a mouthful, that title, but it’s an excellent summary: The connections across those domains are so rich and with so many shared influences, it becomes clear that the history of interaction design—and also its future—is bound up in systems and cybernetics, cultural politics and personalities.
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Designing for the Models in our Heads

From
From “Using Conceptual Models in Interaction Design” by Hugh Dubberly

When we understand something—let’s say a concept, like a table—we have some formulation of that “in our head”. That formulation is something we can manipulate while we’re thinking or conversing or acting.

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Presentation on IxD in 21st Century Work

My talk at the MWUX Conference, Pittsburgh, October 2015 was an opportunity to present a proposal with rationale for the “literacies” that are required by IxD practitioners:

  • Systems Literacy
  • Collaboration Literacy
  • Internet of Things Literacy
  • Coding Literacy
  • Frameworks for Interaction & Conversation Literacy

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Designing the first Design Conversation

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Let’s imagine we are the catalyst for starting a new project, some design challenge relating to a new app.

First, we all recognize the value of the participants in a conversation. We all experience the improvement in thinking and outcomes when we work with someone else. This seems to say, “more participants means better outcomes”—hah, you know that’s not such a good idea. Too many voices, too much distraction. So, how would we decide whom to have in that first conversation?

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Ethics and Design?

I was struck by the depth of reaction to mentions of ethics and design at recent presentations at Carnegie Mellon and an IxD conference.

In all four situations, overwhelmingly the group Q&A as well as 1-on-1 follow-up discussions after my talks resonated with the responsibility of designers in navigating between “controlling choices” of users vs. “enabling bad choices”.

How do we help design students understand their responsibility? What historical concepts and values ought we to offer for this “age of tech”? Could there be a design elective on “Ethics and Design”?

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Paul Pangaro, MFA Interaction Design

Paul Pangaro

Internationally recognized technology executive & educator Paul Pangaro to head CCS’s Master of Fine Arts Interaction Design program

The College for Creative Studies (CCS) has named internationally recognized technology executive and educator Paul Pangaro as Chair of its Master of Fine Arts (MFA) Interaction Design program. He joins CCS as of April 1 and will begin teaching in the fall 2015 semester. Continue reading “Paul Pangaro, MFA Interaction Design”